32 enum struct GeometryEnum :
unsigned {
40 SmartPointer<Domain<T, D>> levelSet;
41 GeometryEnum geometry = GeometryEnum::SPHERE;
42 SmartPointer<Sphere<T, D>> sphere;
43 SmartPointer<Plane<T, D>> plane;
44 SmartPointer<Box<T, D>> box;
45 SmartPointer<Cylinder<T, D>> cylinder;
46 SmartPointer<PointCloud<T, D>> pointCloud;
47 const double numericEps = 1e-9;
49 std::array<bool, 3> ignoreBoundaryConditions{
false,
false,
false};
55 : levelSet(passedLevelSet) {}
59 : levelSet(passedLevelSet), sphere(passedSphere) {
60 geometry = GeometryEnum::SPHERE;
65 : levelSet(passedLevelSet), plane(passedPlane) {
66 geometry = GeometryEnum::PLANE;
71 : levelSet(passedLevelSet), box(passedBox) {
72 geometry = GeometryEnum::BOX;
77 : levelSet(passedLevelSet), cylinder(passedCylinder) {
78 geometry = GeometryEnum::CYLINDER;
83 : levelSet(passedLevelSet), pointCloud(passedPointCloud) {
84 geometry = GeometryEnum::CUSTOM;
88 levelSet = passedlsDomain;
93 sphere = passedSphere;
94 geometry = GeometryEnum::SPHERE;
100 geometry = GeometryEnum::PLANE;
106 geometry = GeometryEnum::BOX;
111 cylinder = passedCylinder;
112 geometry = GeometryEnum::CYLINDER;
118 if (passedPointCloud && passedPointCloud->empty()) {
119 Logger::getInstance()
120 .addWarning(
"Passing an empty point cloud to MakeGeometry. ")
123 pointCloud = passedPointCloud;
124 geometry = GeometryEnum::CUSTOM;
130 for (
unsigned i = 0; i <
D; ++i) {
131 ignoreBoundaryConditions[i] = passedIgnoreBoundaryConditions;
138 template <std::
size_t N>
140 std::array<bool, N> passedIgnoreBoundaryConditions) {
141 for (
unsigned i = 0; i <
D && i < N; ++i) {
142 ignoreBoundaryConditions[i] = passedIgnoreBoundaryConditions[i];
147 if (levelSet ==
nullptr) {
148 Logger::getInstance()
149 .addError(
"No level set was passed to MakeGeometry.")
155 case GeometryEnum::SPHERE:
156 makeSphere(sphere->origin, sphere->radius);
158 case GeometryEnum::PLANE:
159 makePlane(plane->origin, plane->normal);
161 case GeometryEnum::BOX:
162 makeBox(box->minCorner, box->maxCorner);
164 case GeometryEnum::CYLINDER:
165 makeCylinder(cylinder);
167 case GeometryEnum::CUSTOM:
168 makeCustom(pointCloud);
171 Logger::getInstance()
172 .addError(
"Invalid geometry type was specified for MakeGeometry. "
173 "Not creating geometry.")
179 void makeSphere(VectorType<T, D> origin,
T radius) {
181 auto &grid = levelSet->getGrid();
182 viennahrle::CoordType gridDelta = grid.getGridDelta();
185 viennahrle::Index<D> index;
186 viennahrle::Index<D> endIndex;
188 for (
unsigned i = 0; i <
D; ++i) {
189 index[i] = (origin[i] - radius) / gridDelta - 1;
190 endIndex[i] = (origin[i] + radius) / gridDelta + 1;
193 constexpr double initialWidth = 2.;
194 const T valueLimit = initialWidth * 0.5 * gridDelta + 1e-5;
195 const T radius2 = radius * radius;
197 pointDataType pointData;
198 const viennahrle::Index<D> minIndex = index;
200 while (index < endIndex) {
202 T distance = std::numeric_limits<T>::max();
203 for (
unsigned i = 0; i <
D; ++i) {
204 T y = (index[(i + 1) %
D] * gridDelta) - origin[(i + 1) %
D];
206 if constexpr (
D == 3)
207 z = (index[(i + 2) %
D] * gridDelta) - origin[(i + 2) %
D];
208 T x = radius2 - y * y - z * z;
212 std::abs((index[i] * gridDelta) - origin[i]) - std::sqrt(x);
213 if (std::abs(dirRadius) < std::abs(distance))
214 distance = dirRadius;
217 if (std::abs(distance) <= valueLimit) {
218 pointData.push_back(std::make_pair(index, distance / gridDelta));
221 for (; dim <
D - 1; ++dim) {
222 if (index[dim] < endIndex[dim])
224 index[dim] = minIndex[dim];
231 for (
unsigned i = 0; i < pointData.size(); ++i) {
232 for (
unsigned j = 0; j <
D; ++j) {
233 if (!ignoreBoundaryConditions[j] && grid.isBoundaryPeriodic(j)) {
234 pointData[i].first[j] =
235 grid.globalIndex2LocalIndex(j, pointData[i].first[j]);
240 levelSet->insertPoints(pointData);
241 levelSet->getDomain().segment();
242 levelSet->finalize(initialWidth);
247 void makePlane(VectorType<T, D> origin,
248 VectorType<T, D>
const &passedNormal) {
249 auto &grid = levelSet->getGrid();
250 viennahrle::CoordType
gridDelta = grid.getGridDelta();
254 VectorType<T, D> normal = passedNormal;
255 for (
unsigned i = 0; i <
D; ++i) {
256 modulus += normal[i] * normal[i];
258 modulus = std::sqrt(modulus);
259 for (
unsigned i = 0; i <
D; ++i) {
260 normal[i] /= modulus;
265 bool infDimSet =
false;
266 for (
unsigned n = 0; n <
D; ++n) {
267 if (grid.getBoundaryConditions(n) ==
268 viennahrle::BoundaryType::INFINITE_BOUNDARY) {
273 Logger::getInstance().addError(
274 "Planes can only be created with one Infinite Boundary "
275 "Condition. More than one found!");
280 Logger::getInstance().addError(
"Planes require exactly one Infinite "
281 "Boundary Condition. None found!");
284 if (passedNormal[i] == 0.) {
285 Logger::getInstance().addError(
286 "MakeGeometry: Plane cannot be parallel to Infinite Boundary "
292 std::vector<Vec3D<T>> cornerPoints;
293 cornerPoints.resize(2 * (
D - 1));
296 unsigned j = (i + 1) %
D;
297 unsigned k = (i + 2) %
D;
306 for (
unsigned n = 0; n <
D - 1; ++n) {
307 minCoord[n] =
gridDelta * (grid.getMinIndex((i + n + 1) %
D) - 1);
308 maxCoord[n] =
gridDelta * (grid.getMaxIndex((i + n + 1) %
D) + 1);
312 cornerPoints[0][j] = minCoord[0];
313 cornerPoints[1][j] = maxCoord[0];
315 if constexpr (
D == 3) {
316 cornerPoints[0][k] = minCoord[1];
317 cornerPoints[1][k] = maxCoord[1];
319 cornerPoints[2][j] = minCoord[0];
320 cornerPoints[2][k] = maxCoord[1];
321 cornerPoints[3][j] = maxCoord[0];
322 cornerPoints[3][k] = minCoord[1];
326 auto mesh = SmartPointer<Mesh<T>>::New();
328 for (
unsigned n = 0; n < cornerPoints.size(); ++n) {
329 double numerator = (cornerPoints[n][j] -
origin[j]) * normal[j];
330 if constexpr (
D == 3)
331 numerator += (cornerPoints[n][k] - origin[k]) * normal[k];
333 cornerPoints[n][2] = 0.;
334 cornerPoints[n][i] =
origin[i] - numerator / normal[i];
335 mesh->insertNextNode(cornerPoints[n]);
339 std::array<unsigned, 2> line = {0, 1};
341 std::swap(line[0], line[1]);
342 mesh->insertNextLine(line);
344 std::array<unsigned, 3> triangle = {0, 1, 2};
346 std::swap(triangle[0], triangle[1]);
347 mesh->insertNextTriangle(triangle);
348 triangle = {0, 3, 1};
350 std::swap(triangle[0], triangle[1]);
351 mesh->insertNextTriangle(triangle);
355 static unsigned planeCounter = 0;
356 VTKWriter<T>(mesh,
"plane" + std::to_string(planeCounter++) +
".vtk")
361 FromSurfaceMesh<T, D>(levelSet, mesh).apply();
365 void makeBox(VectorType<T, D> minCorner, VectorType<T, D> maxCorner) {
367 std::vector<Vec3D<T>> corners;
368 corners.resize(std::pow(2,
D), Vec3D<T>{0, 0, 0});
371 for (
unsigned i = 0; i <
D; ++i)
372 corners[0][i] = minCorner[i];
375 for (
unsigned i = 0; i <
D; ++i)
379 corners[1] = corners[0];
380 corners[1][0] = corners.back()[0];
382 corners[2] = corners[0];
383 corners[2][1] = corners.back()[1];
385 if constexpr (
D == 3) {
386 corners[3] = corners.back();
387 corners[3][2] = corners[0][2];
389 corners[4] = corners[0];
390 corners[4][2] = corners.back()[2];
392 corners[5] = corners.back();
393 corners[5][1] = corners[0][1];
395 corners[6] = corners.back();
396 corners[6][0] = corners[0][0];
401 for (
unsigned i = 0; i < corners.size(); ++i) {
402 mesh->insertNextNode(corners[i]);
406 std::array<unsigned, 2> lines[4] = {{0, 2}, {2, 3}, {3, 1}, {1, 0}};
407 for (
auto &line : lines)
408 mesh->insertNextLine(line);
410 std::array<unsigned, 3> triangles[12] = {
411 {0, 3, 1}, {0, 2, 3}, {0, 1, 5}, {0, 5, 4}, {0, 4, 2}, {4, 6, 2},
412 {7, 6, 4}, {7, 4, 5}, {7, 2, 6}, {7, 3, 2}, {1, 3, 5}, {3, 7, 5}};
413 for (
auto &triangle : triangles)
414 mesh->insertNextTriangle(triangle);
418 FromSurfaceMesh<T, D> mesher(levelSet, mesh);
419 mesher.setRemoveBoundaryTriangles(ignoreBoundaryConditions);
423 void makeCylinder(SmartPointer<Cylinder<T, D>> cylinder) {
425 Logger::getInstance()
426 .addError(
"MakeGeometry: Cylinder can only be created in 3D!")
433 auto gridDelta = levelSet->getGrid().getGridDelta();
435 auto points = SmartPointer<PointCloud<T, D>>::New();
436 const unsigned numPoints =
437 std::ceil(2 * M_PI * cylinder->radius / gridDelta);
438 const double smallAngle = 2.0 * M_PI /
static_cast<double>(numPoints);
440 auto mesh = SmartPointer<Mesh<T>>::New();
442 mesh->insertNextNode(Vec3D<T>{0.0, 0.0, 0.0});
444 constexpr double limit = 2 * M_PI - 1e-6;
445 std::vector<Vec3D<T>> points;
446 if (cylinder->topRadius)
447 std::vector<Vec3D<T>> pointsTop;
450 for (
double angle = 0.; angle < limit; angle += smallAngle) {
452 point[0] = cylinder->radius * std::cos(angle);
453 point[1] = cylinder->radius * std::sin(angle);
455 points.push_back(point);
456 mesh->insertNextNode(point);
460 mesh->insertNextNode(Vec3D<T>{0.0, 0.0, cylinder->height});
463 for (
unsigned i = 0; i < numPoints; ++i) {
465 std::array<unsigned, 3> triangle{};
466 triangle[0] = (i + 1) % numPoints + 1;
469 mesh->insertNextTriangle(triangle);
474 if (cylinder->topRadius) {
475 points[i][0] = cylinder->topRadius * std::cos(angle);
476 points[i][1] = cylinder->topRadius * std::sin(angle);
479 points[i][2] = cylinder->height;
480 mesh->insertNextNode(points[i]);
483 triangle[0] = numPoints + 1;
484 triangle[1] = numPoints + i + 2;
485 triangle[2] = (i + 1) % numPoints + 2 + numPoints;
486 mesh->insertNextTriangle(triangle);
490 for (
unsigned i = 0; i < numPoints; ++i) {
491 std::array<unsigned, 3> triangle{};
493 triangle[1] = (i + 1) % numPoints + 1;
494 triangle[2] = i + numPoints + 2;
495 mesh->insertNextTriangle(triangle);
497 triangle[0] = (i + 1) % numPoints + 1;
498 triangle[1] = (i + 1) % numPoints + 2 + numPoints;
499 triangle[2] = i + numPoints + 2;
500 mesh->insertNextTriangle(triangle);
507 std::sqrt(DotProduct(cylinder->axisDirection, cylinder->axisDirection));
508 Vec3D<T> cylinderAxis;
509 for (
int i = 0; i < 3; ++i) {
510 cylinderAxis[i] = cylinder->axisDirection[i] / unit;
513 Vec3D<T> rotAxis = {-cylinderAxis[1], cylinderAxis[0], 0.0};
515 T rotationAngle = std::acos(cylinderAxis[2]);
522 Vec3D<T> translationVector;
523 for (
int i = 0; i < 3; ++i) {
524 translationVector[i] = cylinder->origin[i];
530 FromSurfaceMesh<T, D> mesher(levelSet, mesh);
531 mesher.setRemoveBoundaryTriangles(ignoreBoundaryConditions);
535 void makeCustom(SmartPointer<PointCloud<T, D>> pointCloud) {
537 auto mesh = SmartPointer<Mesh<T>>::New();
538 ConvexHull<T, D>(mesh, pointCloud).apply();
541 FromSurfaceMesh<T, D> mesher(levelSet, mesh);
542 mesher.setRemoveBoundaryTriangles(ignoreBoundaryConditions);