#include <hrleDenseIterator.hpp>
#include <map>
#include <tuple>
#include <lsDomain.hpp>
#include <lsMaterialMap.hpp>
#include <lsPreCompileMacros.hpp>
#include <lsToMultiSurfaceMesh.hpp>
#include <unordered_map>
#include <utility>
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| class | viennals::ToHullMesh< T, D > |
| | Extracts a hull (surface outline) mesh from a stack of level sets using ToMultiSurfaceMesh with closed boundary caps. Material IDs are assigned per cell. setSharpCorners(true/false) controls whether sharp corner generation is enabled during surface extraction. More...
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