ViennaLS
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#include <unordered_map>
#include <lsPreCompileMacros.hpp>
#include <hrleDenseCellIterator.hpp>
#include <lsDomain.hpp>
#include <lsMaterialMap.hpp>
#include <lsMesh.hpp>
Go to the source code of this file.
Classes | |
class | viennals::ToVoxelMesh< T, D > |
Creates a mesh, which consists only of quads/hexas for completely filled grid cells in the level set. Interfaces will not be smooth but stepped. (This can be used to create meshes for finite difference algorithms) More... | |
Namespaces | |
namespace | viennals |