42 std::pair<T, T>
operator()(
const viennahrle::Index<D> &indices,
44 auto &grid = levelSet->getGrid();
45 double gridDelta = grid.getGridDelta();
47 VectorType<T, 3> coordinate{0., 0., 0.};
48 for (
unsigned i = 0; i <
D; ++i) {
49 coordinate[i] = indices[i] * gridDelta;
53 neighborIterator.goToIndicesSequential(indices);
61 for (
int i = 0; i <
D; i++) {
62 const T deltaPos = gridDelta;
63 const T deltaNeg = -gridDelta;
65 const T phi0 = neighborIterator.getCenter().getValue();
66 const T phiPos = neighborIterator.getNeighbor(i).getValue();
67 const T phiNeg = neighborIterator.getNeighbor(i +
D).getValue();
69 T diffPos = (phiPos - phi0) / deltaPos;
70 T diffNeg = (phiNeg - phi0) / deltaNeg;
73 const T deltaPosPos = 2 * gridDelta;
74 const T deltaNegNeg = -2 * gridDelta;
77 neighborIterator.getNeighbor((
D * order) + i).getValue();
79 neighborIterator.getNeighbor((
D * order) +
D + i).getValue();
82 (((deltaNeg * phiPos - deltaPos * phiNeg) / (deltaPos - deltaNeg) +
84 (deltaPos * deltaNeg);
85 const T diffNegNeg = (((deltaNeg * phiNegNeg - deltaNegNeg * phiNeg) /
86 (deltaNegNeg - deltaNeg) +
88 (deltaNegNeg * deltaNeg);
89 const T diffPosPos = (((deltaPos * phiPosPos - deltaPosPos * phiPos) /
90 (deltaPosPos - deltaPos) +
92 (deltaPosPos * deltaPos);
94 if (std::signbit(diff00) == std::signbit(diffPosPos)) {
95 if (std::abs(diffPosPos * deltaPos) < std::abs(diff00 * deltaNeg)) {
96 diffPos -= deltaPos * diffPosPos;
98 diffPos += deltaNeg * diff00;
102 if (std::signbit(diff00) == std::signbit(diffNegNeg)) {
103 if (std::abs(diffNegNeg * deltaNeg) < std::abs(diff00 * deltaPos)) {
104 diffNeg -= deltaNeg * diffNegNeg;
106 diffNeg += deltaPos * diff00;
111 gradPos[i] = diffNeg;
112 gradNeg[i] = diffPos;
115 pow2(std::max(diffNeg,
T(0))) + pow2(std::min(diffPos,
T(0)));
117 pow2(std::min(diffNeg,
T(0))) + pow2(std::max(diffPos,
T(0)));
124 Vec3D<T> normalVector = {};
125 if (calculateNormalVectors) {
127 for (
int i = 0; i <
D; i++) {
128 T pos = neighborIterator.getNeighbor(i).getValue() -
129 neighborIterator.getCenter().getValue();
130 T neg = neighborIterator.getCenter().getValue() -
131 neighborIterator.getNeighbor(i +
D).getValue();
132 normalVector[i] = (pos + neg) * 0.5;
133 denominator += normalVector[i] * normalVector[i];
135 denominator = std::sqrt(denominator);
136 for (
unsigned i = 0; i <
D; ++i) {
137 normalVector[i] /= denominator;
141 double scalarVelocity = velocities->getScalarVelocity(
142 coordinate, material, normalVector,
143 neighborIterator.getCenter().getPointId());
144 Vec3D<T> vectorVelocity = velocities->getVectorVelocity(
145 coordinate, material, normalVector,
146 neighborIterator.getCenter().getPointId());
148 if (scalarVelocity > 0) {
149 vel_grad += std::sqrt(gradPosTotal) * scalarVelocity;
151 vel_grad += std::sqrt(gradNegTotal) * scalarVelocity;
154 for (
int w = 0; w <
D; w++) {
155 if (vectorVelocity[w] > 0.) {
156 vel_grad += vectorVelocity[w] * gradPos[w];
158 vel_grad += vectorVelocity[w] * gradNeg[w];
162 return {vel_grad, 0.};