42 std::pair<T, T>
operator()(
const viennahrle::Index<D> &indices,
45 VectorType<T, 3> coordinate{0., 0., 0.};
46 for (
unsigned i = 0; i <
D; ++i) {
47 coordinate[i] = indices[i] * gridDelta;
51 neighborIterator.goToIndicesSequential(indices);
59 for (
int i = 0; i <
D; i++) {
60 const T deltaPos = gridDelta;
61 const T deltaNeg = -gridDelta;
63 const T phi0 = neighborIterator.getCenter().getValue();
64 const T phiPos = neighborIterator.getNeighbor(i).getValue();
65 const T phiNeg = neighborIterator.getNeighbor(i +
D).getValue();
67 T diffPos = (phiPos - phi0) / deltaPos;
68 T diffNeg = (phiNeg - phi0) / deltaNeg;
70 if constexpr (order == 2) {
72 const T deltaPosPos = 2 * gridDelta;
73 const T deltaNegNeg = -2 * gridDelta;
76 neighborIterator.getNeighbor((
D * order) + i).getValue();
78 neighborIterator.getNeighbor((
D * order) +
D + i).getValue();
81 (((deltaNeg * phiPos - deltaPos * phiNeg) / (deltaPos - deltaNeg) +
83 (deltaPos * deltaNeg);
84 const T diffNegNeg = (((deltaNeg * phiNegNeg - deltaNegNeg * phiNeg) /
85 (deltaNegNeg - deltaNeg) +
87 (deltaNegNeg * deltaNeg);
88 const T diffPosPos = (((deltaPos * phiPosPos - deltaPosPos * phiPos) /
89 (deltaPosPos - deltaPos) +
91 (deltaPosPos * deltaPos);
93 if (std::signbit(diff00) == std::signbit(diffPosPos)) {
94 if (std::abs(diffPosPos * deltaPos) < std::abs(diff00 * deltaNeg)) {
95 diffPos -= deltaPos * diffPosPos;
97 diffPos += deltaNeg * diff00;
101 if (std::signbit(diff00) == std::signbit(diffNegNeg)) {
102 if (std::abs(diffNegNeg * deltaNeg) < std::abs(diff00 * deltaPos)) {
103 diffNeg -= deltaNeg * diffNegNeg;
105 diffNeg += deltaPos * diff00;
110 gradPos[i] = diffNeg;
111 gradNeg[i] = diffPos;
114 pow2(std::max(diffNeg,
T(0))) + pow2(std::min(diffPos,
T(0)));
116 pow2(std::min(diffNeg,
T(0))) + pow2(std::max(diffPos,
T(0)));
123 Vec3D<T> normalVector{};
124 if (calculateNormalVectors) {
126 for (
int i = 0; i <
D; i++) {
127 T pos = neighborIterator.getNeighbor(i).getValue() -
128 neighborIterator.getCenter().getValue();
129 T neg = neighborIterator.getCenter().getValue() -
130 neighborIterator.getNeighbor(i +
D).getValue();
131 normalVector[i] = (pos + neg) * 0.5;
132 denominator += normalVector[i] * normalVector[i];
134 denominator = 1. / std::sqrt(denominator);
135 for (
unsigned i = 0; i <
D; ++i) {
136 normalVector[i] *= denominator;
140 T scalarVelocity = velocities->getScalarVelocity(
141 coordinate, material, normalVector,
142 neighborIterator.getCenter().getPointId());
143 Vec3D<T> vectorVelocity = velocities->getVectorVelocity(
144 coordinate, material, normalVector,
145 neighborIterator.getCenter().getPointId());
147 if (scalarVelocity > 0) {
148 vel_grad += std::sqrt(gradPosTotal) * scalarVelocity;
150 vel_grad += std::sqrt(gradNegTotal) * scalarVelocity;
153 for (
int w = 0; w <
D; w++) {
154 if (vectorVelocity[w] > 0.) {
155 vel_grad += vectorVelocity[w] * gradPos[w];
157 vel_grad += vectorVelocity[w] * gradNeg[w];
161 return {vel_grad, 0.};