65 std::pair<T, T>
operator()(
const hrleVectorType<hrleIndexType, D> &indices,
68 auto &grid = levelSet->getGrid();
69 double gridDelta = grid.getGridDelta();
71 hrleVectorType<T, 3> coordinate(0., 0., 0.);
72 for (
unsigned i = 0; i <
D; ++i) {
73 coordinate[i] = indices[i] * gridDelta;
77 neighborIterator.goToIndicesSequential(indices);
80 Vec3D<T> coordArray = {coordinate[0], coordinate[1], coordinate[2]};
88 Vec3D<T> normalVector = {};
91 for (
int i = 0; i <
D; i++) {
92 hrleVectorType<hrleIndexType, D> posUnit(0);
93 hrleVectorType<hrleIndexType, D> negUnit(0);
97 const T deltaPos = gridDelta;
98 const T deltaNeg = -gridDelta;
100 const T phi0 = neighborIterator.getCenter().getValue();
101 const T phiPos = neighborIterator.getNeighbor(posUnit).getValue();
102 const T phiNeg = neighborIterator.getNeighbor(negUnit).getValue();
104 T diffPos = (phiPos - phi0) / deltaPos;
105 T diffNeg = (phiNeg - phi0) / deltaNeg;
111 const T deltaPosPos = 2 * gridDelta;
112 const T deltaNegNeg = -2 * gridDelta;
115 (((deltaNeg * phiPos - deltaPos * phiNeg) / (deltaPos - deltaNeg) +
117 (deltaPos * deltaNeg);
118 const T phiPosPos = neighborIterator.getNeighbor(posUnit).getValue();
119 const T phiNegNeg = neighborIterator.getNeighbor(negUnit).getValue();
121 const T diffNegNeg = (((deltaNeg * phiNegNeg - deltaNegNeg * phiNeg) /
122 (deltaNegNeg - deltaNeg) +
124 (deltaNegNeg * deltaNeg);
125 const T diffPosPos = (((deltaPos * phiPosPos - deltaPosPos * phiPos) /
126 (deltaPosPos - deltaPos) +
128 (deltaPosPos * deltaPos);
130 if (std::signbit(diff00) == std::signbit(diffPosPos)) {
131 if (std::abs(diffPosPos * deltaPos) < std::abs(diff00 * deltaNeg)) {
132 diffPos -= deltaPos * diffPosPos;
134 diffPos += deltaNeg * diff00;
138 if (std::signbit(diff00) == std::signbit(diffNegNeg)) {
139 if (std::abs(diffNegNeg * deltaNeg) < std::abs(diff00 * deltaPos)) {
140 diffNeg -= deltaNeg * diffNegNeg;
142 diffNeg += deltaPos * diff00;
147 gradPos[i] = diffNeg;
148 gradNeg[i] = diffPos;
150 normalVector[i] = (diffNeg + diffPos) * 0.5;
151 normalModulus += normalVector[i] * normalVector[i];
153 grad += pow2((diffNeg + diffPos) * 0.5);
157 normalModulus = std::sqrt(normalModulus);
158 for (
unsigned i = 0; i <
D; ++i) {
159 normalVector[i] /= normalModulus;
163 double scalarVelocity = velocities->getScalarVelocity(
164 coordArray, material, normalVector,
165 neighborIterator.getCenter().getPointId());
166 Vec3D<T> vectorVelocity = velocities->getVectorVelocity(
167 coordArray, material, normalVector,
168 neighborIterator.getCenter().getPointId());
172 if (scalarVelocity != 0.) {
173 totalGrad = scalarVelocity * std::sqrt(grad);
176 for (
int w = 0; w <
D; w++) {
177 if (vectorVelocity[w] > 0.) {
178 totalGrad += vectorVelocity[w] * gradPos[w];
180 totalGrad += vectorVelocity[w] * gradNeg[w];
188 const hrleIndexType minIndex = -1;
189 const hrleIndexType maxIndex = 1;
190 const unsigned numNeighbors = std::pow((maxIndex - minIndex) + 1,
D);
192 hrleVectorType<hrleIndexType, D> neighborIndex(minIndex);
193 for (
unsigned i = 0; i < numNeighbors; ++i) {
195 Vec3D<T> normal = {};
196 auto center = neighborIterator.getNeighbor(neighborIndex).getValue();
197 for (
unsigned dir = 0; dir <
D; ++dir) {
198 hrleVectorType<hrleIndexType, D> unity(0);
201 neighborIterator.getNeighbor(neighborIndex - unity).getValue();
203 neighborIterator.getNeighbor(neighborIndex + unity).getValue();
204 normal[dir] = calculateNormalComponent(neg, center, pos, gridDelta);
207 for (
unsigned dir = 0; dir <
D; ++dir) {
208 T tempAlpha = velocities->getDissipationAlpha(dir, material, normal);
209 alpha[dir] = std::max(alpha[dir], tempAlpha);
210 finalAlphas[dir] = std::max(finalAlphas[dir], tempAlpha);
214 incrementIndices(neighborIndex, minIndex, maxIndex);
220 for (
unsigned i = 0; i <
D; ++i) {
221 dissipation += alpha[i] * (gradNeg[i] - gradPos[i]) * 0.5;
224 return {totalGrad, ((totalGrad != 0.) ? dissipation : 0)};